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Do Kids Read Blogs? New Study Aims to Confuse

A new study released earlier this month seems to contradict findings from Pew Internet Project’s February report on the declining blog authorship and blog readership among the youngest generation of online users. Instead of seeing a downward trend in blogging, the latest research appears, at first glance, to have us questioning those prior reports. According to the latest study, this one from BlogHer and iVillage (red flag?) and co-sponsored by Ketchum and The Nielsen Company , young adults known as “millenials” are the top demographic group in both reading and writing blogs with nearly one-third reporting they read blogs and just over 40% saying they blog themselves. So was the earlier study – the one claiming “kids don’t blog” anymore – wrong? Sponsor Odd Demographics Studied In the new study, the focus was on four age groups: millenials (ages 18-25), Gen X/Y (26-42), Boomers (43-61) and Seniors (62-76). This is a confusing segmentation of demographic groups because they’ve lumped in some of the millenials with the the “Gen X” group to create a hybrid group called “Gen X/Y.” The term “millenials,” however, is often used interchangeably with “Gen Y,” so it’s unclear why they’ve decided to break up that demographic group in this way. To boost Gen X’s numbers, perhaps? We can’t be sure. Ignoring Those Under 18 More importantly, the study simply ignores the youngest generation, the one we like to call “generation I” or the “iGeneration” (you can guess why), which was a major focus of Pew’s study. In fact, Pew’s study showed that only 14% of tweens and teens ages 12 to 17 now report that they blog , down from 25% only four years ago . And only 52% reporting reading and commenting on their friends’ blog, down from over three-quarters back in 2006. In other words, the Internet’s newest users aren’t blogging or all that interested in reading blogs. Instead, they prefer Facebook, said the study. It’s their method of communication between friends and for getting the latest news. Yes, sigh, Facebook is the new Internet. And the social network’s latest moves will only further solidify that position with the launch of the universal “like” button for the entire web, the “instant personalization” provided by websites like Pandora and Yelp (to start), the “sign in with Facebook” boxes that appear on seemingly every site now and so on. How this youngest online generation uses the Internet is an important trend to watch. Although their habits may change over time, it’s worth considering that their general disinterest in sharing their thoughts, feelings, news and ideas via blogging is a trend that will continue as they age. After all, who needs to blog when you have Facebook? BlogHer/iVillage’s Findings For what it’s worth, the BlogHer/iVillage study found that those 18-25 were the group most likely to write or read blogs, with 40.4% reporting the write blogs and 30.3% reporting they read them . The mysterious Gen X/Y group was a close second with 28.1% of the group saying they were blog authors and 29.3% saying they were blog readers. Some of the other numbers are questionable, although we have no way of proving their legitimacy or lack thereof. But really: 12.8% of bloggers are seniors? This is perhaps the most shocking number of them all. Nothing against seniors, of course, but I live in a state filled with them , and I have yet to meet a single senior who even knows what a blog is, much less authors one. At the end of the day, the study’s numbers just feel a little too bullish on this whole blogging thing for my tastes. Plus, there’s little info about the methodology included in the report and, then there’s the fact that BlogHer, a blogging community for women, is, in part, behind the research. The truth of the matter is that neither this latest study nor Pew’s research is likely painting an entirely accurate picture of the blogging landscape. We’ve questioned Pew’s methodology many times in the past and we’re skeptical of positive studies put out by those who would benefit from the news.

Tags:demographics, facebook, friends, internet, latest, likely-painting, news, Pandora, research, social, study, words

The Modigliani Test for Linked Data: Results

In a recent post, I outlined a kind of layman’s test for the Semantic Web . I wrote that the tipping point for the Semantic Web may be when anyone can query a set of data about a historical figure and get a long list of structured results in return. I called this ‘The Modigliani Test,’ after my favorite artist Amedeo Modigliani. To pass this test, you must deliver – using Linked Data – a comprehensive list of locations of original Modigliani art works around the world. A developer named Atanas Kiryakov gave the test a good crack. In doing so, he illustrated the core issues facing the Semantic Web currently. Sponsor The challenge of this test is that there isn’t currently enough linked data on the Web about Modigliani. Also the key data in this test is the locations of art works, which probably isn’t one of the main data fields for art data when it’s uploaded to the Web (artist name and art work title would be the two key data fields). Kiryakov wasn’t the only person who attempted to pass the test; and in fact his results mirror what can be found already on the popular open database Freebase . However Kiryakov, who is the Executive Director of Bulgarian Semantic Technology company Ontotext AD , did a great job of explaining his methodology and noting the issues he faced. The Current State of Linked Data Queries The result of Kiryakov’s attempt is a relatively short list of locations of Modigliani paintings around the world. He admits that the list isn’t long enough, but says that it’s the closest he could get – not just because of the limited amount of data in the Linked Data Web, but because it’s “hard to query and use today.” Essentially Kiryakov created code to query a few known Linked Data sets, with custom manipulations to output location data. This is what he came up with: PREFIX fb: PREFIX dbpedia: PREFIX dbp-prop: PREFIX dbp-ont: PREFIX umbel-sc: PREFIX rdf: PREFIX ot: SELECT DISTINCT ?painting_l ?owner_l ?city_fb_con ?city_db_loc ?city_db_cit WHERE { ?p fb:visual_art.artwork.artist dbpedia:Amedeo_Modigliani ; fb:visual_art.artwork.owners [ fb:visual_art.artwork_owner_relationship.owner ?ow ] ; ot:preferredLabel ?painting_l. ?ow ot:preferredLabel ?owner_l . OPTIONAL { ?ow fb:location.location.containedby [ ot:preferredLabel ?city_fb_con ] } . OPTIONAL { ?ow dbp-prop:location ?loc. ?loc rdf:type umbel-sc:City ; ot:preferredLabel ?city_db_loc } OPTIONAL { ?ow dbp-ont:city [ ot:preferredLabel ?city_db_cit ] } } That query was executed in a tool called LDSR , a “Linked Data Semantic Repository” created by Kiryakov’s company Ontotext. He calls LDSR a “search engine for part of the linked data web.” Ontotext’s LDSR includes data from existing Linked Data repositories such as DBPedia, Freebase, Geonames, UMBEL and Wordnet. Here is a screenshot of Atanas Kiryakov’s attempt to pass the Modigliani Test. He spent over an hour formulating the code used to generate this result. As you can see, the resulting list was just 8 items long and most of the locations are in major U.S. cities. This falls well short of a comprehensive list of Modigliani art work locations. For example, there’s no data about Modigliani paintings in Europe – where Modigliani lived all his life. Other Sources of Modiglidata Kiryakov wrote that most of the data returned in the Modigliani example came from Freebase . Indeed, as RWW commenter Brian Karlak pointed out in our original post, you can get much the same result within Freebase itself . Another commenter, Michael, pointed to a non-technical results page . Kiryakov’s result has a little more data, but not much more. However the point of Kiryakov’s attempt and blog post was to point out the difficulty of passing the Modigliani Test right now. He noted that “getting useful information from LOD [Linked Open Data] quite often requires a lot of efforts to analyze and post-process them in order to get reasonable answers to structured queries.” In other words, it’s much more than just inputting a natural language query (note that the Freebase example was provided by a user there named masouras , so it’s not something an average user could do). I should also mention that in the comments to the previous post, Bruce Wayne pointed to his company Factoetum’s effort to pass the test – which had 7 results, including some different ones to Ontotext/Freebase. Like Kiryakov, Wayne noted that it’s “nearly impossible” for non technical people to use the current solutions. Finally, to address an issue that some commenters raised in the previous post: yes it would be possible to pass the Modigliani Test with some manual human effort to track down location data. But that’s cheating – we want to see this done using Linked Data. And not just for Modigliani works, but for any other artist. Much Work to Be Done Atanas Kiryakov concluded that “there is still a lot of work to be done, because we cannot expect wide usage and interest in the Semantic Web if writing such a query takes more than an hour and a lot of technical knowledge.” While that’s true, I thank Atanas for giving the Modigliani Test a crack. At least now I know to visit the Museum of Modern Art when I next go to New York! Let us know your thoughts on the Modigliani Test in the comments. Or perhaps you’re a developer willing to take on this challenge? Discuss

d639378e2cgliani.jpg 125x150 The Modigliani Test for Linked Data: Results

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The Modigliani Test for Linked Data: Results

Tags:artist, freebase, life, Linked, modern, modigliani, museum, search-engine, technology, thoughts, words

If Location Apps are Games, How’s the Gameplay?

One of the motifs you keep coming across when reading about Foursquare and Gowalla, the mobile location apps, is that they are games, and the games are fun. The most important thing when it comes to gaming is the most subjective, whether the players are having fun. But it’s not the whole story. Were these apps structured to have gameplay, a through-line with obstacles and rewards? Are Foursquare and Gowalla, and apps like them, games by design? And if so, is the gameplay good? Sponsor If you’re unfamiliar with the applications, users visit various real-world locations and check in via mobile device. On Foursquare, they score “badges” for visits and, if they’ve visited a given location more than any other place, they become the “Mayor” of that locale. “Parents often make chores a game to get their kids to do them,” said Dylan Romero, Community Manager for The Great Game Experiment. “They hit the part of the brain dealing with achievement and reward to get more desirable results. I think Foursquare is more a game in this sense. If you want to incentivize customers, videogame or not, give them something to shoot for.” “The game mechanics are designed to lead people through the experience of using the product,” said Dennis Crowley, co-founder of Foursquare. In other words, gameplay is not in service to the game, but in service to the product. “The ‘game’ for me is to see if I can get a response or, even better, a perk out if it,” Klavars, a Foursquare user, Tweeted. Although there is currently no reward, other than regard among the Foursquare community, presumably, some venues offer specials to Foursquare users. Gowalla differs in some important respects from Foursquare. Gowalla uses a series of icon-based rewards called stamps. Given that Gowalla was born from a design company, it’s no surprise that the symbols are very attractive. Likewise its “items.” Locations are sometimes tied to items that show up when you’ve checked in. You can hold the items or drop them off elsewhere, which means a given place may have more items than it had originally. The scoring of these items seems more traditionally game-oriented than Foursquare’s simple badges. Gowalla also has the equivalent of badges in its pins which can be strung together into itineraries for trips.gowallaferry.png Gowalla also has the equivalent of badges in its pins which can be strung together into itineraries for trips. However, according to Gowalla’s Josh Williams, the company doesn’t see it as a game at all. “While there is certainly an element of entertainment and fun to be had while using Gowalla,” he told us, “we view it first and foremost as a social networking service.” “The iconic items are a bit of an experiment for us. Can we lay a transient piece of data across the service and allow people to interact with it by moving it from place to place, attaching meta-data to it (like a digital message in a bottle), or even attaching real world value to it, as in the case of the NBA tickets given away to a Nets basketball game last week. They’re simply another way to interact with the world around you.” Gowalla requires GPS and that’s how a user checks in. Foursquare only requires you enter the address, which has led to cheating. However, gaming is not just in the rules but in the expectations. With Foursquare, the unwritten expectation is that if you check in at a place, you will be there for some time. Here the location app aspect of Foursquare creates an expectation in its gameplay. On Gowalla it is perfectly acceptable to check in to a place you can’t really stay, like a landmark. It seems, then, that neither company has consciously designed their services to be games. But much in the same way that a kid finds a baseball diamond in a clearing in the woods, perhaps the users are the ones who’ve identified and acted upon, the latent gameplay. Because although Foursquare and Gowalla may not be games, there is a game that is being played with them. Gowalla, in requiring GPS and requiring no any real relationship to the place, might be less appealing on the location side of things. Playing Foursquare is also arguably simpler, and therefor more appealing to more people. I think it’s fair to say that people with higher gameplay expectations will probably find Gowalla more appealing, regardless of creator intent. People who want quick fun with more of a social aspect may favor Foursquare. Discuss

295b204e84mar09.png If Location Apps are Games, Hows the Gameplay?

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If Location Apps are Games, How’s the Gameplay?

Tags:crowley co, Dennis Crowley, Dylan Romero, equivalent, Foursquare, game, game mechanics, gameplay, games, Gowalla, Josh Williams, kids, location, mobile, nba, place, product, Read, social-networking, words

What Twitter Annotations Mean

I love to sit on the beach.  One of the coolest things about the beach is the number of layers of visual depth.  Look at the sand and it’s beautiful, but zoom your eyes in closer and you’ll see a whole layer of life running around on the sand that you didn’t see before.  Look even closer and you can see individual grains of sand, water and light dancing between them.  Look closer still and you see that each grain of sand is a unique object with its own texture.  If your eyes are strong enough, or you have a machine to help you, you can see even more layers by looking closer still. That’s what Twitter is going to be like with the launch of Twitter Annotations this Summer. It’s a beautiful vision, with huge potential, but there’s another way to look at this analogy: you don’t build on the beach sand because it shifts too much. Will Annotations live up to its incredible promise? Sponsor What Annotations Are Last week Twitter announced a forthcoming feature called Twitter Annotations: it’s a system for almost any metadata to be connected to any Twitter message when it’s published. Inside every Tweet is now a space where you could put or find anything, including links out to further instructions or larger bodies of information. That’s always been the case with the 140 characters of content – but now we’re talking about systematic metadata intended for machines, to augment the content. The idea is dripping with potential, but also some risk. Isn’t much of life’s meaning found in the play between limits and the infinite? Twitter has been considering adding Annotations for at least two years, according to Platform Team member Raffi Krikorian. That’s a relatively large portion of the company’s young life. Every time a new bit of metadata was added to Tweets, like geolocation information was last Fall, the company would ask itself “should we be doing this, or should we just open up the platform for and and all metadata?” Now the company has decided to do just that. Twitter publishing tools can now add a description to any tweet their users publish, not as a part of the 140 character message, but as a small machine-readable metadata field that travels along with the content. What might this look like? We could see Annotations fields like: Link to a media file, like podcast enclosures, photos linked to, etc. Context about the Tweet like where was the author when it was published, maybe what the weather was like there at the time. Your Twitter publishing interface could offer you a special option to write reviews of movies, books, or links you’re sharing. The ISBN of the book, a link to a preview of the movie and the number of stars in your rating could be included in the Tweet Annotations. Any way you can classify, describe, append or otherwise enrich a Tweet with words or numbers can be included in Annotations. You Tweet, you attach a characteristic or quality, you define the characteristic and then you provide a value of how or what that Tweet did relative to the quality being referenced. Twitter clients like Seesmic, Tweetdeck and more will make it easy for users to add these annotations. Yes, this is meaningful in large part because of the 140 character limit on Twitter messages themselves, but isn’t much of life’s meaning found in the play between limits and the infinite? From Annotations Come Analysis Annotating a single Tweet is uninteresting, it’s when you hit the Twitter databases and gather together all the Tweets that share a characteristic that thinks get exciting. When those selected Tweets can then be cross-referenced with other sets of data from outside Twitter – that’s when the word fecund starts feeling inadequate. Show me all the Tweets from my friends that have links to music and play me those songs. Twitter clients like Seesmic, Tweetdeck and others are going to make viewing that kind of data a whole lot easier. Tweetmeme’s Nick Halstead believes that Annotations will be used most extensively to communicate webhooks, links to instructions for a Twitter client to follow. He thinks it will enable game play and help Twitter start acquiring more users again. “Because of the size of the data you can put in the annotations, I think people will come up with links to offsite resources. Seesmic is building their own platform for Windows to support plug-ins, but this reaches much further, but this lets Twitter clients augment a tweet with other services. Sf you were Stocktweets, you could attach a link in the namespace that’s in stocktweets, Seesmic could follow that link back to Stocktweets and ask it how to render it. So you could put a chart and any other associated information. It’s like FBML [Facebook Markup Language], the ability to embed applications inside the Twitter clients. Maybe threaded conversations. A game of Scrabble where the link points at a currently rendered scrabble board, so other people could look at the board and join in playing it. Annotations and webhooks would allow gaming to start happening on Twitter.” Halstead believes an Alpha version of Annotations could be made available to developers in a month. How about showing me all the Tweets from anyone that are referencing the President of the United States (subject: POTUS?), analyze the sentiment in the messages, show me where those Twitter users were located and tell me how those local sentiments change over time. Send me an alert when one of those starts to shift radically. Show me all the Tweets by people in their 20′s and in their 50′s (imagine an author age tag in Annotations, why not?), living near the site of a disastrous event. How do those discussions differ? There are all kinds of interesting questions that could be tackled when the developer world’s imagination runs wild on the terms of description applied to our messages. Of course it will be tempting to draw all kinds of conclusions from this rich data. We’ll surely be able to draw a whole lot of value from it. “You can learn something from almost anything,” Big Data cruncher and 80Legs CEO Shion Deysarkar says. “Just give me enough data, I’ll figure out something.” But let’s keep in mind the words of social network scientist danah boyd, who wrote the following on her blog this morning: Time and time again, I see computational scientists mistake behavioral traces for cultural logic…Big Data creates tremendous opportunities for those who know how to assess the context of the data and ask the right questions into it. But mucking with Big Data alone is not research. And seeing patterns in Big Data is not the same as hypothesis testing. Patterns invite more questions than they answer. Tweet Power Politics Twitter’s Krikorian says the site will probably list “trending annotations” just like it lists trending topics today. There will probably be a wiki where anyone can find out what namespaces are being used for what purposes. Really though, the classification system is going to be determined by the market. That’s something that worries a lot of people. “People who believe in building standards are conerned about our blase attitude about how we want to run annotations,” Krikorian says. He believes that the developer community will work things out for itself, just as it has in the past. “There has been a lot of emergent behavior around how to relate to tweets anyway, without our imposing much structure around it. The Twitter platform is continuously evolving – the developers will figure it out. Twitter developers iterate in public.” That’s likely to be cold comfort for people focused on the power of structured data standards. Many people are calling for Twitter to embrace the well-built efforts of the Semantic Web community. Krikorian says that 90% of Twitter developers don’t know what the Semantic Web is but that there’s certainly room for standards lovers to work within the Annotations scheme. Still, the absence of standard terminology could really be a problem. Annotations can’t be changed retroactively, either. Krikorian says that major players will dominate the obvious use cases for Annotations and the company will monitor and highlight really innovative Annotations developed by people on the margins. We’ll see how well that will work. Imagination will make the sky the limit for this publishing platform used easily by more than 100 million people around the world. But a shortage of forethought, planning and agreed-upon standards may bring that platform’s aspirations back down to earth quickly in the future. Time will tell. Discuss

7605062756Jan 09.png What Twitter Annotations Mean

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What Twitter Annotations Mean

Tags:analysis, Annotations, data, forthcoming feature, grains of sand, movie, Nick Halstead, people, platform team, power, semantic, summer, tweet, Twitter, United States, windows, words

The Art of the Elevator Pitch: 10 Great Tips

The elevator door opens. And there stands your ideal investor. It’s the chance of a lifetime. But that chance only lasts as long as the elevator ride – you have less than a minute to make an impression. Hopefully, you’ve got a well-crafted elevator pitch ready to give. The elevator pitch is not the hurried presentation of a full-blown business plan. It’s an introduction, an overview and a pitch – and a short one at that – meant to capture the attention of a potential investor. Of course, an elevator ride is a short one. Guides for elevator speeches that say you have one minute surely overestimate the amount of time it takes for an elevator to move from floor to floor. Of course, an elevator speech isn’t restricted to elevators. Rather, it comes in handy for any occasion where a concise presentation is appropriate. Sponsor When crafting your pitch there are two key things to keep in mind: its content and its form. In other words, it’s not just what you say but how you say it. Here are a 10 tips to keep in mind as you craft your elevator pitch. 1. Keep it short . Be succinct. According to Wikipedia , an adult’s attention span is eight seconds, so be sure to give just enough information (and more importantly perhaps the right information) so that after only hearing a sentence or two, someone knows what you do – and if it’s a pitch, what you need. 2. Have a hook. As Mel Pirchesky advises , “The objective of the first ten or fifteen seconds is to have your prospective investors want to listen to the next forty-five or fifty seconds differently, more intently than they would have otherwise.” 3. Pitch yourself, not your ideas. As Chris Dixon writes , “The reality is ideas don’t matter that much. First of all, in almost all startups, the idea changes – often dramatically – over time. Secondly, ideas are relatively abundant.” Instead of talking about ideas, highlight what you’ve done – the concrete accomplishments or skills – rather than some intangible concept or a future goal. 4. Don’t forget the pitch. It’s easy to get so caught up in the details of who you are that you neglect to mention what you need. What amount of financing are you seeking, for example? 5. Don’t overwhelm with technical or statistical terminology . While being able to tout one or two amazing and memorable phrases or figures can be useful, don’t fill your elevator speech with numbers or jargon. 6. Practice . Rehearse your elevator pitch so that when the opportunity to give it comes, you can deliver it smoothly. 7. Use the same tactics for print. You can hone your elevator skills by practicing them in writing. Babak Nivi describes the email elevator pitch here . 8. Revise. As your startup moves through various stages, be sure to update and refresh your pitch. 9. Be involved in the startup community before you pitch. Business Insider suggests “Engaging in online discussions, writing insightful blog posts, and participating in the relatively small startup community can earn you a ‘strong presence’ that gets you noticed by potential investors.” Building relationships with investors before pitching to them will help your success. 10. Listen. When seeking to build strong networks, remember it can be just as important to listen as it is to talk. Do you have any other suggestions on crafting an elevator pitch? Feel free to add your tips in the comments below. Discuss

369b80e868pril10.jpg 100x150 The Art of the Elevator Pitch:  10 Great Tips

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The Art of the Elevator Pitch: 10 Great Tips

Tags:attention, elevator, elevator pitch, elevator speech, How-Tos, insider, sentence-or-two, words
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