Q 8 Blog Reviews » Posts for tag 'trends'

Mary Meeker’s Internet Trends: The Future is Mobile

Internet analyst Mary Meeker from Morgan Stanley presented a report on Internet trends at Events@Google yesterday. Echoing those trends identified in her 2009 presentation , the report focuses on the rapid and continued growth of the mobile internet and social networking. Claiming that the world has entered the fifth major technology cycle, Meeker predicts that this cycle will be marked by the adoption of mobile Internet technologies, as the trends of "3G + Social Networking + Video + VoIP + Impressive Mobile Devices" converge. Meeker predicts the mobile Internet will be bigger than desktop in five years, noting that by comparing iPhone and iPod touch versus AOL and Netscape users, that mobile Internet is ramping up at a rate far faster than desktop did. Furthermore, she argues that 3G coverage has reached a global inflection point, meaning it is available to at least 20% of the world's cellphone users. Sponsor While the trends Meeker identifies in her report will be familiar to ReadWriteWeb readers, it is worth considering how some of what she observes might impact startups, providing opportunities for new business ventures. Mobile E-Commerce : Not only is mobile increasingly the method by which users are accessing the Internet, Meeker contends that mobile will revolutionize e-commerce, forcing both innovations for both online and brick-and-mortar companies. She identifies location-based services, push notifications, transparent pricing, and instant mobile delivery as four potential areas this will occur. Virtual Goods : The success of Tencent, with over $2 billion in sales of virtual goods in China, demonstrates the potential for this area, Meeker argues Applications : Noting the success of both Facebook and Apple in the app market, what Meeker labels as "vibrant developer / application platform ecosystems, " she suggests that companies will continue to leverage social networks for fans and for revenue. Video : Meeker's research points to video as outpacing VoIP and other resources people seek to access with their mobile devices. Look to Japan : Meeker points to the Japanese social networking site Mixi, who has seen its mobile page views increase from 17% of total views three years ago to 72% today. It is clear that social networks and mobile Internet will continue to play a huge role in shaping the future of technology and business development. The full version of Meeker's presentation is available on Scribd, thanks to Mathew Ingram from GigaOm . Don't miss the ReadWriteWeb Mobile Summit on May 7th in Mountain View, California! We're at a key point in the history of mobile computing right now - we hope you'll join us, and a group of the most innovative leaders in the mobile industry, to discuss it. Register now » Discuss

2a667025d0sep08.jpg 147x150 Mary Meekers Internet Trends:  The Future is Mobile

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Mary Meeker's Internet Trends: The Future is Mobile

Tags:adoption, analysis, apple, China, facebook, history, internet, meeker, potential, social-networking, trends, virtual-goods

Verizon, AT&T & Cisco Talk Up Internet of Things

You know that a trend is ramping up when big companies begin to namecheck it. It's happening now with the Internet of Things , a term for when real-world objects connect to the Internet. Senior executives from two major U.S. broadband and telecommunications companies - Verizon and AT&T - plus the CTO of the world's biggest network systems provider Cisco, have recently discussed the Internet of Things. As part of a patriotic statement about how the U.S. leads the world in Internet innovation, Verizon chairman and CEO Ivan Seidenberg said today that the "'Internet of Things' will infuse intelligence into all our systems and present us with a whole new way to run a home, an enterprise, a community or an economy." Sponsor Seidenberg said that "in a 4G world, wireless will connect everything" and that "there's really no limit to the number of connections that can be part of the mobile grid: vehicles, appliances, buildings, roads, medical monitors." AT&T have also been making noises about the Internet of Things. At the recent CTIA Wireless show in Las Vegas, AT&T announced a partnership with a company called American Security Logistics (ASL), to "wirelessly connect a series of location based tracking devices that can be used to help keep tabs on an array of valuables - from people to pets to pallets." The first product will be a cargo shipping tracking and monitoring application. Other products in the pipeline include pet tracking, child safety and Alzheimer's patient monitoring. Both Verizon and AT&T are positioning their wireless networks as key parts of the emerging Internet of Things. Cisco is another company getting in on the trend. At CTIA, Cisco CTO Padmasree Warrior said that by 2013, the number of devices connected to the Internet will reach 1 trillion - up from 500 million in 2007. According to Warrior, "we're heading into the Internet of Things." Warrior sees high growth in the Internet of Things. "With more machine-to-machine connections and wireless sensors everywhere," she said, "the Internet is no longer just an information superhighway [but] a platform that will transform many industries." These bigco utterings remind me of when the term 'web 2.0' first began to creep into corporate speak, about 2005. It's still early days for the Internet of Things, but prepare yourself to hear a lot more of this new term. ReadWriteWeb has been at the cutting edge of defining and explaining the nascent Internet of Things - see our extensive archives for more information. If you're new to the topic, check out Top 5 Web Trends of 2009: Internet of Things and Top 10 Internet of Things Products of 2009 . Discuss

verizon att cisco Verizon, AT&T & Cisco Talk Up Internet of Things

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Verizon, AT&T & Cisco Talk Up Internet of Things

Tags:Cisco, corporate-speak, internet, internet of things, internet-senior, leads-the-world, mobile, things, things-products, trends, verizon, warrior, wireless, World

What Social Needs Does Chatroulette Fill?

I believe you have already heard of Chatroulette , the new video chat platform that has attracted the attention of millions. In February there were 30 million unique visitors to the site. That's 1 million new users each day. The site made quite a buzz on the news media, blogs , and Twitter . Comscore reports 1 million U.S. visitors in February with a predominance of 18- to 24-year-old males. The platform looks premature (it might be part of its charm) as it comes with one feature only: the next button. (By clicking it you are skipping from one user to another.) The next feature is vital as it gives the user a sense of control. I would even consider naming the hype around its users the "Next" Generation. Sponsor Guest author Dr. Taly Weiss is a marketing trends researcher with a PhD in Social Psychology, a digital research expert, and the founder of TrendsSpotting trends agency. Her digital trends insights are presented at The TrendsSpotting Blog and she follows consumer trends at TrendOriginal.com. Taly's academic work contributes to the field of Behavioral Economics. TrendsSpotting offers customized and syndicated research reports, published at top market research databases. She can be contacted at talyweiss@trendsspotting.com . What a powerful (yet dangerous) tool that can be for people who seek to experience the control they lack in their personal life. The Next Effect is well embedded in the whole Chatroulette random experiment. What social needs does such a platform serves? Psychologically speaking, these random experiences can teach us on few important needs about social interactions. the crave for peeking (online) face to face control (and at the same time - lack of control) The no commitment effect. Combine the four together and you understand the power and the addiction potential of Chatroulette. We are all well familiar with the above needs: Peeking into strangers' lives is what brought popularity to the reality TV shows. We humans receive instant gratification from the arousing feeling that comes when we are allowed inside private personal places. Face to face interactions are certainly not new experiences on the Web. But they are getting to an extreme when you personally encounter strangers in their natural surroundings. As to control , Chatroulette can well imitate an act of meeting strangers on the street. You can choose between two acts: you can play active or passive. They are both highly addictive. You can actively approach, and they might not get interested in you. You keep on trying. At the same time, you can choose to be the one who turns down interactions. That can be satisfying don't you think? The no commitment part is achieved by users' anonymity. Chatroulette doesn't require any identification or user subscription. You don't have to work hard and fake your identity. Finally, there is something new in these sets of random acquaintances that leaves you unprepared. This surprise element can never be achieved offline. While Twitter and Facebook let you follow strangers you choose to, Chatroulette adds more dimensions to these interactions. It is no longer about your friend's whereabouts or images, nor about reporting what's going on now. It's live and you get a chance to play with an imaginary sense of control. While in real life you hardly talk to strangers, here you get it as a social norm. The future of random interactions: I can think of several ways of making these interactions more intriguing - mobile interactions on the move (following people wherever they go) would definitely be hot, as well as the option to filter the people you meet by their location, age or gender. But forget that for now. If Chatroulette were to succeeded in controlling immoral and pornographic activity, what a great human experiment it would open! Discuss

f42a59d7d8ulette.jpg What Social Needs Does Chatroulette Fill?

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What Social Needs Does Chatroulette Fill?

Tags:attention, Chatroulette, commitment effect, control, market research databases, million unique visitors, news, personal, platform, power, social, trends, U.S., user, web culture

Augmented Reality Among Time’s 10 Tech Trends for 2010

Thanks to the growing popularity of mobile augmented reality (AR) applications such as Layar and Wikitude , as well as countless advertising campaigns from corporate giants, AR is beginning to make its way out of the shadows of obscurity and into popular culture. Once an experimental technology left for expert engineers, AR is becoming more and more accessible to both developers and consumers of the experiences. Now, the greater AR community has another feather for its cap as Time Magazine has recognized it as one of its 10 Tech Trends for 2010. Sponsor "One challenge for 2010 will be harnessing the growing ubiquity of webcams and smart-phones to make augmented reality useful as a tool in day-to-day life," writes Time's Dan Fletcher, pointing out the U.S. Postal Service's virtual box simulator that helps customers determine what size box to use by holding the item they are shipping up their webcam. Unfortunately, Fletcher merely skims the surface of AR in his 10 part article published Monday, and in doing so he unintentionally labels players in the mobile AR space as "gimmicky." I can see how it would be easy for someone investigating AR iPhone apps to be overwhelmed at the plethora of apps that let you shoot things in an augmented first-person perspective, but it is still disappointing that he failed to notice the quality apps in the space. But hey, it's still great for us augmented reality fans to see our beloved emerging technology receive national notoriety in a publication such as Time, so we'll take what we can get. AR snagged the #4 position on Time's list, but when you look at some of the other trends listed, you notice that AR is already taking advantage of most, if not all of them. Time's #1 tech trend for 2010 is location, and it points out the growing popularity of services like Foursquare and Gowalla . Mobile AR applications have been taking advantage of location data since day one and it continues to play a crucial role. After location comes "building platforms, not websites," which Layar has been developing with their third-party POI data-sets and their upcoming layer marketplace . Good thing "frictionless payments" is another trend to watch for in 2010, otherwise Layar's marketplace would be ahead of its time. Also on Time's list is social gaming, and social objects, immediately reminding me of Tonchidot's Sekai Camera app which lets users leave AR objects in physical space for people to interact with through the application. One could argue that AR uses all of the other nine technologies featured on Time's list with the exception of the iPad, which unfortunately has no camera with which to augment our realities. On a related note, Layar co-founder Claire Boonstra was named to Laptop Magazine's list of the most influential women in technology . Alongside Boonstra was Google 's Marissa Mayer, Caterina Fake of Flickr and Hunch fame, and Melinda Gates. This, as well as Time's inclusion of AR on their tech trends list, is great exposure for augmented reality. If you'd like to learn more about how companies are using augmented reality for marketing in both desktop and mobile-based experiences, be sure to check out our latest premium report on the subject which was released earlier this week. Discuss

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Augmented Reality Among Time's 10 Tech Trends for 2010

Tags:application, augmented-reality, Caterina Fake, Claire Boonstra, experiences, growing, laptop, laptop-magazine, Marissa Mayer, mobile, postal-service, space, tech, trends, webcam

Brizzly Releases iPhone App

For power users, the Twitter website is often just a thing of the past. We've moved on to third party interfaces with multiple columns, special user list navigation, search, and so on. But what about the novice user that wants something more than Twitter.com ? For that, there's Brizzly , a web-based Twitter client that today is announcing the release of its awaited iPhone app, along with a neat feature or two. Sponsor The web-based version of Brizzly takes the Twitter stream and opens it up for the average user. It expands shortened links into full URLs, making it easier to know what you're clicking on, and turns links to YouTube videos or images into just that - embedded images and videos. In a way, it takes the guess work out of Twitter. Today, the company is releasing a full-featured iPhone app that was built off of the skeleton of Birdfeed, the company acquired by Brizzly last fall. The app is a simple and doesn't offer some of the opening up of Twitter that you find on the website, but that would be difficult for an iPhone app to do, with it's limited real estate. Links are shortened and images hidden behind links, but that's as expected. Still, it handles multiple accounts, each of which you can view in its own stream. It also supports lists, mentions and DMs - all the standard stuff you would expect. As we mentioned the last time we wrote about Brizzly, when the company added Facebook to its stream, the tool tries to make the experience of twitter simple for the non-geek. In that way, it interprets and explains Twitter Trends, the hashtags that are most popular at a given time. The Brizzly staff looks at hashtags and writes up a quick little blurb that explains what the Trends are that day and why. The iPhone app prominently contains these guides as a separate tab called "News". Brizzly is expanding on this trend explanation feature with its launch of the Brizzly Guide on its website. The Guide gives each of these trends its own page, which is a "permanent source for up-to-date information on topics people are talking about," it says in its press release. In addition giving these explanations a permanent home, Brizzly has acquired WikiRank, a visualization web application based on Wikipedia data. It will be "integrating WikiRank technology into the Brizzly Guide" the company says in its press release. We can only wonder what will come of that, but it sounds interesting. Discuss

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Brizzly Releases iPhone App

Tags:Brizzly, facebook, feature-or-two, guide, takes-the-guess, tool, trends, Twitter, twitter-trends, web-application
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